AI Insights · Timothy · January 2022
Top 5 Racing Games on iOS in Uruguay in Q4 2021
Discover the performance trends of the top 5 racing games on iOS in Uruguay during Q4 2021, including weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable activity in the racing games category on iOS in Uruguay. Here’s a detailed look at the performance of the top five racing games, based on data from Sensor Tower.
Bridge Race, published by SUPERSONIC STUDIOS LTD, showed significant growth in weekly downloads and active users. Downloads surged from 103 in the last week of September to a peak of 770 in the last week of November. Active users also followed an upward trend, increasing from 513 to 1.5K during the same period. Revenue saw a modest increase, with a peak of $17 in the first week of December.
Towing Race by Rollic Games experienced fluctuating performance. Weekly downloads spiked to 1K in mid-November but then declined to around 255 by the end of December. Active users mirrored this trend, peaking at 1.5K in mid-November and then dropping to 532 in the last week of December. Revenue remained minimal, with a slight increase to $5 in mid-December.
Mario Kart Tour from Nintendo Co., Ltd. remained a strong performer. Weekly revenue peaked at $64 in early November, while downloads saw a high of 520 in late September, stabilizing around 352 by the end of December. Active users consistently remained above 2.5K, peaking at 3.4K at the start of the quarter.
Need for Speed No Limits, published by Electronic Arts, showed steady performance in terms of downloads and active users. Downloads remained fairly stable, peaking at 161 in late November. Active users ranged between 800 and 900 throughout the quarter. Revenue saw a notable spike to $106 in the week leading up to Christmas.
CSR 2 - Realistic Drag Racing by Zynga Inc. had varied performance. Weekly revenue peaked at $334 at the end of September but then fluctuated, reaching $81 in mid-December. Downloads remained relatively stable, peaking at 172 at the end of September, and active users hovered around 1.5K throughout the quarter.
For more insights and detailed data on the performance of these apps, visit Sensor Tower.